Hey There - This project was created to aid in my learning and practicing of fundamental key skills to progress my development as an artist. This project focuses on the base concept of trim sheets and there application to in game assets. I chose to model this asset (concept art by Fred Augis) due to its mixture of simple and complex shapes to help me grasp how to implement trim sheets on to an asset.
Concept Art by: Fred Augis - https://www.artstation.com/artwork/mLvZ9
I created one trim sheet to use as a master material allowing me to manipulate parameters in Unreal allowing me to edit my materials quickly and efficiently.
Gyroscope Animation